Click to See Complete Forum and Search --> : quake2 on redhat 9 - help!


miker
04-21-2003, 05:51 PM
i used the latest CD installer from http://www.icculus.org/quake2/ (release 0.15)

ran the script, fed it my quake2 CD and everything got installed okay with no errors.

but quake2 doesn't work :-(

any help or suggestions?

here's the console output:

[miker71@sn00py miker71]$ quake2
Quake 2 -- Version 3.21+rCVS
Added packfile ./baseq2/pak0.pak (3307 files)
Added packfile ./baseq2/pak1.pak (279 files)
Added packfile ./baseq2/pak2.pak (2 files)
Added packfile ./baseq2/maxpak.pak (40 files)
using /home/miker71/.quake2/baseq2/ for writing
execing default.cfg
couldn't exec config.cfg
Console initialized.

------- sound initialization -------
sound sampling rate: 11025
------------------------------------
------- Loading ref_softx.so -------
LoadLibrary("./ref_softx.so")
Trying joystick dev /dev/js0
Error opening joystick dev /dev/js0
Trying joystick dev /dev/js1
Error opening joystick dev /dev/js1
Trying joystick dev /dev/js2
Error opening joystick dev /dev/js2
Trying joystick dev /dev/js3
Error opening joystick dev /dev/js3
Trying joystick dev /dev/jsfd
Error opening joystick dev /dev/jsfd
Trying joystick dev /dev/jsflash
Error opening joystick dev /dev/jsflash
setting mode 0: 320 240
808k surface cache
ref_soft version: SOFT 0.01
------------------------------------
CDAudio_Init: No CD in player.
CD Audio Initialized
------- Loading gamei386.so -------
==== InitGame ====
------- Server Initialization -------
0 entities inhibited
0 teams with 0 entities
-------------------------------------
====== Quake2 Initialized ======

0.0.0.0:0: client_connect
------- Server Initialization -------
0 entities inhibited
0 teams with 0 entities
-------------------------------------

Changing map...
reconnecting...




Installation
models/objects/debris1/tri/usr/local/bin/quake2: line 5: 19451 Segmentation fault ./quake2.x86 $*
[miker71@sn00py miker71]$

bwkaz
04-21-2003, 06:35 PM
Originally posted by miker
------- Loading ref_softx.so -------
LoadLibrary("./ref_softx.so") This probably isn't your problem, but it's something you will want to change that may also fix your problem.

Make it use ref_glx.so instead of ref_softx.so. I have a script that starts up Q2; it adds +set vid_ref glx to the command line. The actual script looks something like:

#!/bin/bash

cd /usr/local/games/quake2

./sdlquake2 +set vid_ref glx "$@" You may need to use ./quake2 instead of ./sdlquake2; it depends on your installation.

I put this script into /usr/local/bin, and didn't let Q2 put its executable (or a symlink to that executable) there.

miker
04-21-2003, 06:55 PM
indeed, i still get the segfault :-(

is there any sort of verbose debug mode i could use? i will look in google but if someone knows of the top of their head ...

i also have a second rh9 machine i can test on

miker
04-22-2003, 03:20 PM
so i uninstalled v0.15 and went with the loki installer (0.12 i think). works a treat.