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bigskinnee
09-13-2002, 06:31 PM
it is definitely happening (http://www.ina-community.com/forums/showthread.php?threadid=201170)

This was posted just a few days ago. This is an update to the previous post.
It states that there will be linux support in the Demo that should be released this weekend :) :) :) :)

Icarus
09-13-2002, 09:55 PM
This is why I said it was "crucial" to have Linux support for UT2003 on the server side and personally I think that if we're taking advantage of an OS for the server then we should have a client implementation as well.
WWWWHHHAaAAaAaaaaaHHHHhhhhhooooooooo!!!!

Man, that ROCKS!!!
Mark is awesome!!!

With a line like that, you could only expect others to realize that Linux is not just another platform to run the servers on...it's a client!!!

That is great news! It will ship IN the boxed version! Thanks so much for pointing this out for me, now I can't wait until Sept. 25th!


Now let's just hope it's not a spoof/joke...I think I would cry :(

RonaldRaygun
09-14-2002, 12:03 PM
here is a link to the UT2003 linux demo download

* ftp://ftp.stenstad.net/mirrors/ut2003/UT2003-Demo-Linux.sh.bin

Xsecrets
09-14-2002, 04:11 PM
Ok so who's played it yet. I just downloaded the windows and the linux versions and tested each for a few seconds and the linux actually seems to run smoother with higher details so this game looks really good for linux gaming.

And all this on a meager machine.
all I have is a duron 700 with gforce 2mx. but it seemed to run ok.

DiscoStoo
09-14-2002, 09:46 PM
Originally posted by mahdi
That is great news! It will ship IN the boxed version! Thanks so much for pointing this out for me, now I can't wait until Sept. 25th!

Don't forget, that's what they said about NWN as well. Of course the fact that they've already got a great working demo probably means that they actually mean business. And NWN is coming along too, I guess...

Icarus
09-14-2002, 09:48 PM
With NWN they said they were going to do it, not that they have it done. And UT IS going to ship with the game...the working demo helps the believibility of it also :)

bigskinnee
09-15-2002, 02:21 AM
has anyone got the benchmarking to work?

by looking at the scripts in /Benchmark you would think that

ut2003_demo dm-antalus?game=engine.gameinfo exec=Benchmark/Stuff/flybyexec.txt -be
nchmark -seconds=77 -nosound %1

would work but that tells me it cant load the flybyexec.txt file (yes I am in the right dir)

so running just
ut2003_demo dm-antalus?game=engine.gameinfo -benchmark -seconds=77 -nosound %1

and then going into the console to type causeevent flyby
ship

does the flyby but I dont see any info in the Logs dir. Plus doing that causes it to crash with this error

Xlib: extension "XiG-SUNDRY-NONSTANDARD" missing on display ":0.0".

Has anyone else got Bencharking under Linux to work?

bwkaz
09-15-2002, 08:47 AM
It's not really a benchmark, but you can "stat fps" into the console and get, well, FPS, displays during normal gameplay. Or so some French people say (found the page off Google, using their translator).

Xsecrets
09-15-2002, 10:35 AM
check out this site. for benchmarking.

http://www.thehaus.net/index.php?ent=4158

Icarus
09-15-2002, 10:39 AM
I'm not doing TOO bad with the FPS...lowest I saw was just above 30, highset was around 80 or so

I can't wait until this is released...I can see lots of Bombing Run maps in the future :)


--edit--

hmmm....from the benchmark of flyby-antalus i got
8.360965 / 25.524828 / 62.841896 fps rand[542800031]
Score = 25.545549

AMD Athlon XP +1600, GeForce 3 Ti 200 w/128 DDR, 384 system memory pc2100 DDR
That is with the details set to max and 1024x768 resolution

TheGimp
09-16-2002, 03:51 AM
Originally posted by bigskinnee
has anyone got the benchmarking to work?

by looking at the scripts in /Benchmark you would think that

ut2003_demo dm-antalus?game=engine.gameinfo exec=Benchmark/Stuff/flybyexec.txt -be
nchmark -seconds=77 -nosound %1

would work but that tells me it cant load the flybyexec.txt file (yes I am in the right dir)

so running just
ut2003_demo dm-antalus?game=engine.gameinfo -benchmark -seconds=77 -nosound %1

and then going into the console to type causeevent flyby
ship

does the flyby but I dont see any info in the Logs dir. Plus doing that causes it to crash with this error

Xlib: extension "XiG-SUNDRY-NONSTANDARD" missing on display ":0.0".

Has anyone else got Bencharking under Linux to work?

for benchmarks results, do mkdir -p ~/.ut2003/Benchmark/Results/

Benchmark results will now be logged. I've heard this will be fixed in the next version - either the upcoming patch or retail release.

these are my edited windows benchmark scripts:

botmatch-antalus.sh:
ut2003_demo "dm-antalus?spectatoronly=true?numbots=12?quickstart=t rue -benchmark -seconds=77 -exec=..\Benchmark\Stuff\botmatchexec.txt %1"

botmatch-anubis.sh:
ut2003_demo "br-anubis?spectatoronly=true?numbots=12?quickstart=tr ue -benchmark -seconds=77 -exec=../Benchmark/Stuff/botmatchexec.txt %1"

botmatch-asbestos.sh:
ut2003_demo "dm-asbestos?spectatoronly=true?numbots=12?quickstart= true -benchmark -seconds=77 -exec=../Benchmark/Stuff/botmatchexec.txt %1"

botmatch-citadel.sh:
ut2003_demo "ctf-citadel?spectatoronly=true?numbots=12?quickstart=t rue -benchmark -seconds=77 -exec=../Benchmark/Stuff/botmatchexec.txt %1"

flyby-antalus.sh:
ut2003_demo "dm-antalus?game=engine.gameinfo exec=../Benchmark/Stuff/flybyexec.txt -benchmark -seconds=77 -nosound %1"

flyby-asbestos.sh:
ut2003_demo "dm-asbestos?game=engine.gameinfo exec=../Benchmark/Stuff/flybyexec.txt -benchmark -seconds=71 -nosound %1"

flyby-citadel.sh:
ut2003_demo "ctf-citadel?game=engine.gameinfo exec=../Benchmark/Stuff/flybyexec.txt -benchmark -seconds=77 -nosound %1"

Closer
09-16-2002, 10:01 PM
TheGimp

you are the bomb thankyou for your help on benchmarking

was just starting to pull my hair out when I found this post

Thanks again

closer

e_mpika
09-17-2002, 07:41 PM
cool yup cheers, i was half way there, got the to run but not log.
im averageing around 60fps for flybys and 20-25fps on botmatches. less than windows (90ish and 30ish), a shame, but i havent checked out the patch yet, it may improve it slightly! plus im missing 256 meg of ram...

.....which arrives tomorow!!! yipee! :D