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Super Bakemono
11-06-2001, 02:17 AM
Do you have the skillz to contribute to a large scale game project? If so, please call...err... Linux is lacking in the games department, and I've decided I'm gonna do something about. But I can't do it on my own. I'm looking for programmers, artists, etc. If you are interested in being part of Little Green Men Entertainment, the 5|_|p4 1337 open source game development team here to save the day, reply to this, or email me. The site is at http://lgme.scurvypenguin.net . It's under heave construction, and I'm having DNS issues, so don't ***** about it (yet.) The plan is to fill the gaps. I've already started gathering up some pawns to do my bidding, but I need more.

[ 23 November 2001: Message edited by: Super Bakemono ]

Lovechild
11-06-2001, 08:07 AM
Well, I would like to help out, but my C++ skillz are some what limited, I'm however a creative person - Soo I might assist in the department.

What type of game are we designing ?

Ohh and I might be able to convince popcorn to do artwork for you, he's mean with the gimp...

Super Bakemono
11-06-2001, 10:22 AM
What kind of game? That's up to the people!

Sea Wolf
11-07-2001, 04:21 PM
Hey man sounds awsome...I'd love to help out although im just a beginning programmer. Sooner or later ill become the C and C++ wiz i want to be (hopefully sooner). I'm willing to learn as much as i can help.

George Kilroy
11-07-2001, 10:22 PM
Originally posted by Lovechild:
<STRONG>What type of game are we designing ?</STRONG>

Perhaps a Myst clone?
...yet IMHO good gameplay should be highest priority. Graphics quality is only 2nd.

So long as this game doesn't require OpenGL I will be happy.

Lovechild
11-08-2001, 09:29 AM
I say we take the Crytal Space engine and design a CS/SF like realisme game.

Super Bakemono
11-09-2001, 11:05 AM
I've been talkin' with some people about making an Ultra Realistic(game play not graphics, SOF) FPS...

kuber
11-09-2001, 07:13 PM
Why not make a really good 2d side-scrolling shooter ie Metal Slug?

Have unbelievably fluid animation, solid gameplay, awesome artwork. I have interesting ideas on gameplay mechanics for such a game-utilizing mouse and keyboard together.

A. Buza
11-09-2001, 08:42 PM
I like the 2D scroller idea, and I have a few ideas of my own for games (yeah, who doesn't), as well.

I'd be willing to donate my C++ skills to the project(s). I'm currently a first year CS student, but I'm not very good at coding yet. Essentially, I have a lot of theory and not much practice. I think this would be a great learning experience, if nothing else.

I fear the hardest part will be finding artists, modelers, and musicians, though.

Super Bakemono
11-10-2001, 12:17 AM
I'm a musician :)

kuber
11-10-2001, 12:24 AM
I too am a musician and I have lots of experience recording on linux. I would be happy to contribute some guitar tracks.

Super Bakemono
11-10-2001, 05:46 AM
No reason to worry about music yet. We don't know what kind of game we're doin'...

kuber
11-10-2001, 05:55 AM
Super Bakemono,

Have you played Metal Slug?

Super Bakemono
11-10-2001, 06:08 AM
of course...

bwkaz
11-10-2001, 11:10 AM
I'd be interested in helping, I think.

That is, when I have a chance, which is getting to be less often (grrr... classes ;) ). Oh well, stuff happens, and, like, yeah. Right.

Edit: Just found and played through Metal Slug. COOL GAME!!!!!

(I beat it, eventually, took me 51 continues, and I got 1 hostie. Wow, I suck :D ;) )

[ 10 November 2001: Message edited by: bwkaz ]

StarbuckZero
11-10-2001, 11:19 PM
Well I'm a Media Programmer / Web developer Super Bakemono. So no I can't program a damn thing for you in C. But I can help build the site... I know Javascript, Dreamweaver(HTML), and Flash + Action scripting. I haven't never done anything heavy in C and I'm not that good at it. The good thing is from what I learn from doing C in the past help me become a better web programmer. I been a part of the Linux communtiy for 2 years and I would love to help any way I can. :)

Lovechild
11-11-2001, 02:50 PM
Maybe it would be easier to adopt an abandoned project from somewhere, I was think of this Zak McKraken 2 (http://www.zak2.de)

It seems dead, but lots of work has been put into it - it would be a shame if it was never completed.

Ch2i5
11-11-2001, 05:49 PM
Well even know I'm a Linux Newbie, I'd love to help make a game. I'm good with concepts of the game, Coding isn't really my strneght, but I can help with art, advertisement, webpage, and the concept of the game. esspecially if were gonna make a Counter-Strike replica!!! COunt me In

Ch2i5
11-11-2001, 05:49 PM
Well even know I'm a Linux Newbie, I'd love to help make a game. I'm good with concepts of the game, Coding isn't really my strneght, but I can help with art, advertisement, webpage, and the concept of the game. esspecially if were gonna make a Counter-Strike replica!!! COunt me In

Super Bakemono
11-12-2001, 06:07 AM
StarbuckZero: if you'd be willing to help with the website, that'd be awesome! Email me...

StarbuckZero
11-12-2001, 08:17 AM
Okay I'm at work right now but I'll make sure to do so when I get home okay. =)

jrcow97
11-13-2001, 04:16 PM
That'd be really cool to make a game! I could practice some of my skills. A metal slug clone would be cool, but I would love to see some RPGs for linux! We could have a whole story about Tux! The enemy would obviously be Evil empire microsoft!

count me in!

;)

StarbuckZero
11-13-2001, 09:05 PM
jrcow97 - You just don't know how long I been waiting for something like this. The funny thing is that it's open source so what's going to stop someone from porting it to Windows? :confused:

jrcow97
11-14-2001, 12:02 PM
I believe that since it's open source it should be free for everyone to use... even the poor souls on windoze... If any of you guys want to email me please send mail to jrcow85@yahoo.com because I like to keep linux related stuff there.

When do we start!?

:D Jrcow97

StarbuckZero
11-14-2001, 12:23 PM
jrcow97 - Why do you think that? I mean hey it's open source but I think the main Dev Team don't need to take time out to port it over to Windows, let someone else do that. I mean you don't see Value and Blizzard giving us games right? We have been put aside for years... We don't have any Linux only games and I think that's what this project is all about. Then again I'm just a web developer putting together the site, I don't know if I get any say in this project.

jrcow97
11-14-2001, 03:19 PM
Of course you're right. The big companies are only interested in making money, and that means pleasing the Microsoft Giant. I think that seriously sucks. We shouldn't devote time to developing a windows port, but if someone wants it, let them. It's only fair..

Where can I find out about the games developement? Is there going to be a sourceforge account or are we going to do it on the scurvey penguin site? I didn't see anything there.

jrcow

jrcow97
11-14-2001, 03:29 PM
never mind, I got into the message board.

I'm logged in as jrcow85

I think that the Master/Aprentice programmer idea is great. I haven't had much graphical programming experience, and I don't know much about the X libraries.

What kind of libs are we going to use?

jrcow

StarbuckZero
11-14-2001, 04:16 PM
I would think SDL would be nice.. I played with it before. You still have to remember I'm not pro but I did the basic stuff like Open a CD-ROM and create a Window. :p Also keep in mind it's the same thing Loki been using for all there games and most distros come with SDL already installed. If it's a 3D game use the CS (http://crystal.linuxgames.com/) engine, I think we don't need to waste time creating one when there is a very good open source one out there. Also setting up games, I think it would be best to use the Loki Tools also. I hate downloading and compiling games and stuff like that so I know a lot of people will too. Check out the Loki development (http://lokigames.com/development/) page for all the cool open source tools they use.

Elros
11-15-2001, 09:01 AM
See the Linux needs better games thread, Super Bakemono. I posted a reply to you there.
:D

Sinfonian
11-16-2001, 01:04 AM
I am a musician finishing up my degree in vocal performance... Ihowever I started out as a composition major and still compose in my spare time occasionally, I would love to contribute to your effort if it meant getting some of my work out and having a good excuse to spend composing. I use to know how to code C and whatnot.. need to get back in the swing of Java and C++, but I am more in the artisitc side of things, so let me know if my help could be used.. -Brian Shircliffe brian_shircliffe@netzero.com

Super Bakemono
11-16-2001, 10:27 PM
"get back in the swing of java" HEHEHEHEHEHE

err...anyways... Ok, what I really need right now is for someone to point lgme.anything.whatever to 63.105.27.104, and of course tell me. I'm having some really wierd issues with my domain that I hope to have resolved soon. So please, until then, can someone donate a subdomain to this movement of ours?

jrcow97
11-17-2001, 06:00 PM
I'm not sure if this is a good idea, but is it possible to make a page at sourceforge, and keep all the stuff there?

jrcow

Super Bakemono
11-17-2001, 08:43 PM
We could...

StarbuckZero
11-19-2001, 12:28 PM
Super Bakemono what kind of game will it be? Or is this a project where it doesn't make a differents?

Super Bakemono
11-19-2001, 09:18 PM
Well, people are really hip to the RPG idea. But there may be some people who would like to work on a different game, or both.

jrcow97
11-20-2001, 12:24 PM
I've had problems getting into the Little green entertainment men site.. Where's the sourceforge site?

Jerry Cheung

Storyline for RPG

Background info:
The ruling family of Lalaland has a son and a daughter. The government became corrupt. They accepted bribes, and riches from Eviland while Lalalandians suffered. A group of Lalalandians banded together to overthrow the government. At night, they snuck into the palace, and assassinated the entire family? except the son and daughter. Hidden in cribs by their servants, the infants drifted to safety. From there, a hermit brought up the daughter. The son coasts by the farmlands, where a family of peasants picked him up.

When the player comes in:
The game starts in the hermit's house. The hermit grows old, and falls ill. Juna, the sister, goes into the city to buy some medicine. As she strolled down the bustling city, she sees a shabby looking beggar. Juna drops a couple coins in the beggar's bowl. The beggar looks up, and jumps in surprise. He sees the necklace Juna is wearing, and recognizes her as the princess. He rambles on about the royal family, and about Juna's parents. She learns about her forgotten brother, Tony. Juna brings the beggar home and explains everything to the hermit. The hermit confirms the beggar's story with a crib. The beggar stays with the hermit, and provisions are given to Juna for her journey to find Tony. She was informed that Tony has a necklace exactly like hers.
The objective is to restore Juna and Tony to the throne, and to bring peace back to Lalaland.

Ideas for game:
1. There should be some type of magic involved.
2. Tony joins Juna in travels.
3. Player finds out increasingly about the royal family.
4. Evil rulers of Eviland have taken over the land.
5. Basic things like trading items, learning skills, leveling up?
6. More characters who join the siblings.
7. Better names for countries and characters?

jrcow

Super Bakemono
11-20-2001, 09:03 PM
"The Legend of Lalaland" - A LGME Production

jrcow97
11-20-2001, 10:53 PM
That's cute. :) But I think we need a better name than that...

I want to start one of the Master/Apprentice things that someone suggested at the message board. Anyone will to be my guide?

Any recommendations for learning about the X libraries? (What we're going to use, right?)

Jrcow

ps bakemono, I can't seem to get any email through to you...

Carnel
11-21-2001, 02:15 AM
Originally posted by jrcow97:
<STRONG>Any recommendations for learning about the X libraries? (What we're going to use, right?)
</STRONG>
I'm in the process of writing a tutorial for Xlib stuff. Though it's been slow going with alot of personal things going on in my life. I'll try and get back on it ASAP (though Bakemono needs to get his DNS settings back, or at least let me know if he's gotten a new domain name). Though I know that Bakemono does, or at least did, perfer the use of the SDL lib by Loki.

Anywho, Bakemono, one area of interest for me when it comes to gaming is.. well the entire "Sim" line by Maxis. (ie. SimCity (original/2000/3000), SimTower (a classic!), "The Sims", etc). As well as other strategy games, like Civ (I know, I know, there is FreeCiv). But in anycase those are the areas in which my gaming interests lay, and wouldn't mind contributing to games such as thoses. Long Live Tile Based games!

jrcow97
11-21-2001, 02:37 PM
Are we going to have more than one game going on at one time?

That'd be cool except we should focus on a couple specific ones so we can get more work done. I love the Sim series too! Although, The Sims takes a lot of space and memory...
simfarm and simant were one of my favorites, but simant wasn't challenging enough.

jrcow

Super Bakemono
11-21-2001, 05:13 PM
SimTower was the best!
The main goal of LGME is to organize the developement of large scale open source games. When I came up with the idea I imagined seperate teams working on different games. Sorta...under LGME's wing. There may be plenty of interaction between different teams. One team may need a sprite, and fast. Another team may be able to deliver.
It turns out I didn't get the DNS issues resolved. I'm still working on that. I was thinking last night, should we ask linuxgames.com for hosting? They'd be a very cool reliable host.

Apostata
11-21-2001, 05:25 PM
Super Bakemono et al:

Anything I can contribute towards a game (conceptually or otherwise), count me in. I'm not a coder, but otherwise specialise in writing/graphics in general.

Carnel
11-21-2001, 10:20 PM
Originally posted by jrcow97:
<STRONG>Are we going to have more than one game going on at one time?

That'd be cool except we should focus on a couple specific ones so we can get more work done.
...</STRONG>
Don't get me wrong, I didn't suggest that we have alot of small, seperate projects going. It was just a possiblility that people may want to seperate under a couple of different projects. As Bakemono already said they could work close together, and if we had a site to work off of directly (with logins possibly?) then each team could view the other's progress and such.
But before that is even worried about, I think we need to get an actual site with everybody who wants to help (on any project), Then see what type of project each person would like to work on and possibly "split" into two (or three? but no more than that) teams. But first... we need a site!!! (hint hint Bakemono!)

&lt;edit&gt;
I too loved SimTower... perhaps doing something like that, just expanding on the idea a little as well, would make for a good project too (ie, that's what I want to work on).
&lt;/edit&gt;

[ 21 November 2001: Message edited by: Carnel ]

jrcow97
11-26-2001, 12:20 PM
whoo...

Haven't been online for a while because of thanksgiving...

You guys are all right. We do need a site. It doesn't matter where, but we need a place to discuss and coordinate everything. Please post Bakemono when you get a site for us :)
thanks
jrcow

Mike B Best
11-26-2001, 03:18 PM
Hey

Good response to this isn't there? Well I have Java experience ...um.. if you could use that. I am also working on learning C wich should take another couple of days :) . I have been working on some networking stuff using sockets and CORBA so if that's any use to you just let me know.

I am no good with art/music and such things but not a bad programmer. If I can be of any use to this project let me know.

Just a thought, but if we could all find a chat room to get together on and toss some ideas around, that may be handy.

Mike

Super Bakemono
11-28-2001, 01:22 AM
irc.openprojects.net
#lgme
So far it's been just me and Carnel in there.

jrcow97
11-29-2001, 03:57 PM
hey guys,

I don't have a good internet connection at home. :( I can log on during class time, but that's not very long, so can there be a mailing list about what happens set to everyone. :confused:

TCaptain70
11-29-2001, 04:39 PM
After reading the thread, I'd love to chime in and say I'd love to contribute. I'm a coder, although with mostly mainframe experience in the last 4 years...BUT I've been bringing myself back up to speed in C++ and I've done a few small contracts (mostly in VB though ugh...) so I have some PC experience.

Feel free to let me know.

Super Bakemono
11-29-2001, 07:00 PM
jrcrow97, that's what the message board is for.

TCaption70, http://lgme.scurvypenguin.net/cgi-bin/yabb/YaBB.cgi

Yippee38
02-11-2002, 03:05 PM
What you guys should really do, is create a great linux game (like the RPG mentioned above), and make it a really high-quality game; something that could compete with some of the commercial games out there. Make the engine open source, but leave the game itself closed. Find a publisher and sell it. Show the world that Linux games can make money so other developers would want a piece of the market. Unless you get other developers into the Linux market, the selection of games will always be limited in Linux.

Just my $.02

Yippee38

danrees
02-14-2002, 05:32 PM
Here's an idea - Zelda for Linux.

Lilda or something. :)

I also came up with a great idea while I was fiddling with some C++ tutorials:

GNU Wants To Be A Millionaire :D

ashyukun
02-19-2002, 05:23 PM
Originally posted by danrees:
<STRONG>Here's an idea - Zelda for Linux.

Lilda or something. :)

I also came up with a great idea while I was fiddling with some C++ tutorials:

GNU Wants To Be A Millionaire :D</STRONG>

Ah, horrid puns. ^o^

Actually, in reading through this thread I'd been thinking of something along the lines of Zelda myself. Though I was thinking more along the lines of SDL'da- Linux Adventure :p

I'll have to look around the site and see if there is anything I could possibly do to help out... unfortunately, I can't think of any particularly skills I have that would be useful... :(

LinuxCheeken
03-05-2002, 06:33 PM
Not real good at programming just yet, but would love to learn and help you guys *cough* I have lots of ideas *cough* =) :cool:

sasKuatch
03-10-2002, 12:25 PM
i vote that we do a strategy game, a really good strategy game, there arene't that many good ones out, so it's the one area where linux could actually pull ahead in gaming

i have a few good ideas and would love to help design a game (i'm a not to bad 3d artist too, ie for buildings and units in the game)

Damek
03-13-2002, 01:06 PM
Originally posted by Super Bakemono:
<STRONG>Linux is lacking in the games department, and I've decided I'm gonna do something about.</STRONG>

You guys (people interested in making games for linux) might want to check out the Linux Game Tome - http://www.happypenguin.com/ - it has a good & growing database of games for linux, complete with ratings. It should give you some good ideas about what's already been made, what's already in development, etc. Just so you don't waste effort duplicating work...

Of course, maybe you'll see something there that you think could be done better...? Or you might join an existing project... Or decide it's all bollox and switch back to Windows? :eek:

And if people are interested in making 3D games, there's a "free, portable engine" you might look into using (rather than spending a lot of effort into programming your own engine) - it's called Crystal Space and its web site is http://crystal.sourceforge.net/

saturn_vk
04-03-2002, 03:37 PM
im very good at creating models in 3d studio. if you can make a 3ds converter to whatever format you require, and have a decent texturer (i can make textures, but im not that good at it), i can join the list

Dr. Lucky
04-06-2002, 11:57 AM
I've been mulling over some table-top game ideas for a while... game design is a little hobby of mine... i was thinking- we could expand on the popularity of CS, we could make some sort of tactical sim. each player has a team of CTs/Ts and you can expand on it to have each character develop their own skills and so on... if we were really cool (as all linux users are ;) ) then we would use the HL engine. A realtime tactical 3d strategy/action game would be sweet.

-Dr. Lucky

Dr. Lucky
04-12-2002, 05:21 PM
Anyone like the idea? I feel like the silence following my post means you all think that it is a bad one.

I'd like to contribute to this project in any way I can, but my programming skills are quite limited. I could help out with game mechanics, though.

-Dr Lucky

Sean111
04-14-2002, 08:47 PM
Here's a game for you, A stratagy type game like starcraft, but you can take controll of the people. When you control them you go into a FP or TP view where you can react with the eviroment. If your a humanoid you can enter building and vehicals. Just an idea I have no story line or anything just that

Dr. Packer Platnium
04-21-2002, 12:48 PM
I'd help you guys out but I've already started my own game design team with someother people. Anyways, if you still want to pursue the 2d scoller idea, you might wanna check out www.2dgame-tutorial.com. (http://www.2dgame-tutorial.com.) It's windows based, but it has some great ideas, including parallax scrolling etc. Good Luck. :)

chris flock
05-03-2002, 01:47 AM
Although I don't really have any experience with programming, I would be willing to lend a hand in any way possible...
I may be able to **Egad, girlfriend will kill me** run some 'less-than-stable' software tests on a junkier machine that I can screw up the OS on...
Chris

Originally posted by Super Bakemono:
<STRONG>Do you have the skillz to contribute to a large scale game project? If so, please call...err... Linux is lacking in the games department, and I've decided I'm gonna do something about. But I can't do it on my own. I'm looking for programmers, artists, etc. If you are interested in being part of Little Green Men Entertainment, the 5|_|p4 1337 open source game development team here to save the day, reply to this, or email me. The site is at http://lgme.scurvypenguin.net . It's under heave construction, and I'm having DNS issues, so don't ***** about it (yet.) The plan is to fill the gaps. I've already started gathering up some pawns to do my bidding, but I need more.

[ 23 November 2001: Message edited by: Super Bakemono ]</STRONG>