Boricuamed
11-03-2001, 04:16 PM
Could somebody please tell me which commercial games can be run under Mandrake 8.x?
Thanks :cool:
Thanks :cool:
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Click to See Complete Forum and Search --> : General gaming question... Boricuamed 11-03-2001, 04:16 PM Could somebody please tell me which commercial games can be run under Mandrake 8.x? Thanks :cool: bwkaz 11-03-2001, 05:07 PM Anything, in my experience. I have Unreal Tournament, Descent 3, Half-Life, and all its mods (thanks to Wine (http://www.winehq.com) and this HOWTO (http://www.lhl.linuxgames.com)) working. If you have an nVidia card, get it working according to the instruction's on the Linux driver page at www.nvidia.com (http://www.nvidia.com) first. Then look at www.lokigames.com (http://www.lokigames.com) for your commercial games, or in the case of HL, get the Windows version and download Wine. I've heard success stories for Max Payne and some other games, also, with Wine. [ 03 November 2001: Message edited by: bwkaz ] Boricuamed 11-03-2001, 05:20 PM Thanks bw. BTW, I've heard that Wine slows down the system a lot. Is this true? And how much of a performance hit? Thanks again. :cool: Lovechild 11-03-2001, 07:02 PM Strike Force (an therefor UT) baby..... ! I also ran Soldier of fortune, Civ:CTP and Tribes 2 on my MDK8 setup.. but now I'm in Debian SID again.. bwkaz 11-03-2001, 08:22 PM Re: wine slowing the systyem down: It doesn't slow the rest of Linux down (at least not much), if that's what you mean. It would take quite a bit of busy-waiting (a bit of thread-speak there, basically it means a piece of code just sits in a very tight loop constantly checking a flag until it gets set or cleared or something -- it takes a LOT of CPU time and doesn't accomplish hardly anything) to do that. It does slow down the program you're emulating for, but it's not too bad considering the amount of "stuff" it's emulating and what it has to keep track of. The emulated program will run slower than it would in native Windows, because of the extra layer of code that's translating all its Windows API calls into Linux calls. But overall, I don't notice it much in Half-Life or Counterstrike or OpFor (or, in fact, any other mod). The only time it gets really bad is when there are 6-8 smoke grenades in front of me. Windows will handle more, maybe up to 12, without lagging, but when it's emulated, I can only get up to 8 w/o lag. So in short, yeah, it's a little slower, but it's not too noticeable. At least, not in my experience. justlinux.com
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