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Laslo7
10-22-2001, 01:08 PM
Hello all,
I am having troubles with halflife using winex. Solitaire and notepad work fine,but halflife loads up to the Sierra then Valve splash screens then nothing. Any ideas what would be causing this?
Mandrake 8.1 with Nvidia 1251 drivers.
bwkaz
10-22-2001, 05:57 PM
Any ideas what would be causing this?
Yeah, an incompatibility between Wine and Half-Life. Specify -console -nointro on your WineX command line to not show the intro movie, and it should work better. Example:
winex --winver=win98 -- hl.exe -console -nointro <whatever other options here>
You may want to go into /usr/local/bin and make it a shell script. Either way should work, and you may even be able to make it an alias.
Laslo7
10-24-2001, 07:00 PM
Thanks for the info.
It works great.
AJ
bwkaz
10-24-2001, 08:16 PM
Cool, glad to be able to help!
luisjpr
10-25-2001, 04:59 PM
Speaking of.. wnere can one get info on setting up WineX, where can one get Winex, and info on setting up Half-Life in Winex?
nathaniel
10-26-2001, 02:07 AM
http://www.evil3d.net/~thunderbird/ but this was just tests to get transgaming working so I was told by the winex deve that he was moving to the transgaming drake deal. :rolleyes: well its back to wine then for me.
NB
bwkaz
10-26-2001, 07:28 AM
You could also look at http://www.lhl.linuxgames.com -- under the HOWTO section.
Icarus
10-29-2001, 02:44 PM
So this works? Has anyone succeded in getting Counter-Strike ti work on Linux? If so, I think I have finally found a reason to get rid of Windows forever! :D
bwkaz
10-29-2001, 05:17 PM
I followed the LHL how-to, and it works flawlessly (well.... almost flawlessly -- sound lags for about a second, but I think that's cause I'm running ARtS or ALSA, haven't had time to look into it yet). I use the 20010824 release of Wine, compiled with OpenGL support (not WineX). I tried the 200110xx release one time, but for some reason it couldn't see any network games (probably my fault, but I knew 0824 worked, so I went back to it).
In short, yes, you can get it to work fine.
nathaniel
10-29-2001, 06:13 PM
The mix for the laggy sound can be found on that same linux half-life page something like _snd_mixhead .23 in console or in your config.cfg file for HL. the lagginess comes from the emulation of the game. Wine still has some bugs but it is moving faster then ever.
NB
bwkaz
10-29-2001, 07:37 PM
Originally posted by nathaniel:
<STRONG>The mix for the laggy sound can be found on that same linux half-life page something like _snd_mixhead .23 in console or in your config.cfg file for HL. the lagginess comes from the emulation of the game. Wine still has some bugs but it is moving faster then ever.</STRONG>
Nope, I tried it when I first set it all up, and it doesn't fix it. It's not lagging 0.1 seconds, it's lagging a full second. That _snd_mixahead changes how far ahead of "now" the HL engine mixes sounds, so if it lags about a tenth of a second or so, change the (default) 0.1 to 0.23 or so to fix it. But mine lags a full second, and changing it to 1.1 (or even 1.23) doesn't help.
I will try shutting down ARtS and see if that helps later. But lagged sound doesn't bother me too much in HL anyway. In CS it's annoying, but I'm not too good anyway so it doesn't bother me too much. At least, not yet...