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MartinB
12-07-2003, 05:57 PM
I thought I'd take the time to announce a new project that I'm working on.

It's basically an open-source editor / engine that allows users to create and play there own adventure games from scratch without having any programming knowledge whatsoever.

It's currently in very early stages, but I want to make it as open-ended as possible.

Basically, it will work like this. The user will defines a list of locations, characters, items, etc. The user then links those locations together and defines events that take place based on certain triggers. Then locations are associated with one or more images and sounds / music and one or more screen layouts are defined. Eventually, the whole thing is made into a full adventure game.

Game styles could range from purely text-based through to menu-driven, point and click, simulation or even RPG style with battles.

I already have some of it working (Locations, linking them together) and am looking for anyone interested in such a project.

Firstly, I need a name for it. My initial idea was PACKAGE (Powerful Adventure Construction Kit And Game Engine), and someone else also suggested Adventure Sculptor. Anyone like / dislike either of these? Anyone have any other ideas?

Secondly, I'd like anyone interested in the idea of creating an adventure game to try out my program once released. I'd very much appreciate feedback, suggestions and bug reports. I'd like to know things like how easy / difficult you find it to use? What would you like to be able to do with it? What other improvements could be made? I'd also like to see what others can do. I'm certainly no artist, however, I'd like a couple of demo games to be included with the program if possible to show what it is capable of.

Thirdly (and probably not something I should ask here), I'd like to have the program ported to other Operating Systems other than Linux. I'm trying to keep the code as portable as possible, but I have no means of testing the program on anything other than Linux.

And finally, anyone interested in helping out with the project is free to do so, and it would certainly be appreciated. I will be releasing the program under the GPL. The editor is being written as a basic console mode program in C++, and the game is being written using SDL, also in C++. So anyone with knowledge of these and a tolerance for linked lists can contribute.

So, any thoughts? Anyone interested in such a program? All ideas, thoughts and criticsms welcomed. :)

I'm hoping to get the first release out before Christmas.