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Satanic Atheist
10-22-2003, 12:33 PM
When I ran Slackware 9, I installed all the DRI stuff I needed and quickly got Rendering up and running with a Voodoo3 3500 card. UT2k3 worked like a charm - it was fast and insanely furious.
Now I've updated to Slack 9.1, I've reinstalled all the DRI stuff and glxinfo reports that rendering is working. GLXGears gives a good framerate and Tuxracer works fine.
UT2k3 just balks when I try to use the Glide Renderer, though.
I heard somewhere that I would need to downgrade X (not something I particularly wish to do) to get this to work.
Does anyone have any ideas on what's going wrong? I've searched Google and the Forums with little success.
When I get home, I'll post the exact error message.
James
Umm... I'm curious as to how you could possibly run UT2k3 on a voodoo3. And ut2k3 doesn't even support Glide... no game has for years.
Are you talking about Unreal Tournament?
Satanic Atheist
10-27-2003, 11:04 AM
Nope. it is UT2k3. Checked the installer.
It DOES support Glide - I've had the libraries working on Slackware 9.0 with Direct Rendering. It asks you on install whether you want Glide or OpenGL.
Unreal (the original!) was originally designed to work with the Glide engine (it was packed in with the Voodoo cards). Just because it's now progressed to UT2k3 doesn't mean they should throw away the engine - if it ain't broke, don't fix it!
James
Originally posted by Satanic Atheist
Nope. it is UT2k3. Checked the installer.
It DOES support Glide - I've had the libraries working on Slackware 9.0 with Direct Rendering. It asks you on install whether you want Glide or OpenGL.
Unreal (the original!) was originally designed to work with the Glide engine (it was packed in with the Voodoo cards). Just because it's now progressed to UT2k3 doesn't mean they should throw away the engine - if it ain't broke, don't fix it!
James
well I'll be flabbergasted, I couldn't imagine that any game would use Glide anymore... I'm aware that the current Unreal engine is just a hugely advanced version of the original, but STILL! I wonder if their is any Glide support in the windows version... then maybe it'd run on my computer w/ only a V3...
TheGimp
10-28-2003, 12:42 AM
Glide was dropped from the Unreal engine after Unreal Tournament. No Unreal engine game after this has used Glide. There is only Direct3D and OpenGL renders avaliable for use in UT2003.
Satanic Atheist
10-28-2003, 09:41 AM
Whoopsie. Gimp - you're right. It's plain old UT.
Yes, the Windows version has Glide support (for UT).
Now, I'll give it another crack with the OpenGL drivers tonight and see if I can get a modicum of speed out of it. Other than that, I'll have to wait until they upgrade it. I think that X is causing the problem.
With any luck, I'll be able to try Soldier of Fortune (Linux version) tonight to see if that runs at any decent speed. I can also try TuxRacer and anything else that involves 3D work (GLXGears works fine).
I really don't want to go over to nVidia.
James
Satanic Atheist
11-01-2003, 05:40 PM
At last. A few tweaks and the OpenGL driver is working nice and smoothly.
I'll give up on Glide for this - apparently it doesn't work under this version of XFree86.
James